Surf Update 14

Discussion in 'Surf-Skill' started by Teddi, Aug 15, 2020.

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  1. Teddi

    Teddi Well-Known Member Bear

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    • Voice audio panels have been moved (when people talk)
      • Support has also been added to make them scale with resolution.
    • Some split zones have been modified in accordance with bug reports.
    • Players now earn Cubes per stage completed instead of halfway / overall. This scales up slowly so the further you get, the bigger amount of Cubes you fundamentally get (until you get the total available for the map).
    • Pantheon returns!
    • Changed how internal stage logic works, far more flexible.
    • Tronic has had its pre-speed disabled
    • Pebblebuster V1 has been added. This isn't a perfect system and needs some additional work, but it seems to catch a large majority of them.
    • Various maps have had their endings changed to better facilitate the understanding of the end of a map. This is still a work in progress so some maps that may be due this change might not have them yet as of this update.
    • Added a fair few new surf maps.
    • Some maps have had additional ahop zones added to them.
    • Platinum players can no longer save a state while spectating.
    • Removed some additional entities on mesa_revo to see if this resolves a frame drop issue.
    • Surf has received !commands support.
    • Various other bugfixes and additions that may have gotten lost in between other updates.
     
    Kaiden, Chaco #11 and JesusCrust like this.
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