We haven't posted any update threads over the last few months. That isn't because things haven't been getting done - we've just been too lazy to post an update thread. BBase Update how "/admin" messages get sent to Slack / Discord Update some ancient entity modification code to be more modern in gLua standards Updated the base area entity to allow for some backwards compatibility Added basic mesh area entity system Added Eurovision 2021 achievement (still to be awarded) Added support for the new volume system to our scoreboards Updated the basic teleport entity to allow us to stop players entirely if required Updated the render pipeline system for equippables to prevent a number of frame drops / performance dips that could occur. Resolved bugs with viewing the store / market when you had no items equipped Resolved a bug with equippables when a brand new player joined the server. Added a centralised basic timetrial system. Allows for the weekly / monthly / alltime system that Surf has but at a global level. An example of a system using this is Climb. Added support for V2 of the BB API. This is an authenticated API which means we can use it to deliver data without piping it through the gameserver directly. /portal and /servers uses V2 of the BB API Changed how the "x has joined the game" message works. Will now only display when they've actually spawned in. Added "boop2" to the emote list Added ability to disable voice emotes in F1 / !menu Added various new hooks to the VoteMap module to give gamemode extra control of how it all gets loaded in! Added support for 6 month / 12 month Platinum redemption types Other bugfixes.