BBase Update 20

Discussion in 'BBase' started by Teddi, Dec 16, 2012.

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  1. Teddi

    Teddi Well-Known Member Bear

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    Didn't quite put everything in this update as I felt some of it could be refined somewhat.

    BBase

    • Reserved slots now work correctly
    • Updated the area system.
      • Players are no longer able to get "stuck" if they weren't originally.
      • An optional message can now be sent to the client when they touch the trigger.
      • Old debug code has been removed from the area system.
    • Fixed a platinum check error on the client.
    • Base64 removed

    Amen

    • Admin data to the client is now handled by the net system instead of usermessages.
    • Only admins are now aware of other admins and their level. Non admins see everyone as a guest.
    • Bans are now using a lua based Gatekeeper system and should now continue to work through updates as expected.
    • The vectors for goto/bring will no longer display.
    • Eloped bans will now call for an update for bans. This will prevent recently eloped users getting back in.
    • Bans will now check IPs to see if they're also banned and reject players that have an active ban in place. Other punishments are not affected by this.
    • Additional information in the panel now works.
    • Admins now have the ability to go straight to a players steam communtiy page
     
  2. Killermon

    Killermon Hammer time!

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    Got to be a little careful with that one. You could pick up quite a few false positives from the perspective of people sharing home connections, Uni's and other public places as well as anyone who uses a proxy.
     
  3. Teddi

    Teddi Well-Known Member Bear

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    That's why I don't permaban the account for being an alt, and instead just lock them out for the duration. Exceptions can be made as the system does allow for it.
     
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