Didn't quite put everything in this update as I felt some of it could be refined somewhat. BBase Reserved slots now work correctly Updated the area system. Players are no longer able to get "stuck" if they weren't originally. An optional message can now be sent to the client when they touch the trigger. Old debug code has been removed from the area system. Fixed a platinum check error on the client. Base64 removed Amen Admin data to the client is now handled by the net system instead of usermessages. Only admins are now aware of other admins and their level. Non admins see everyone as a guest. Bans are now using a lua based Gatekeeper system and should now continue to work through updates as expected. The vectors for goto/bring will no longer display. Eloped bans will now call for an update for bans. This will prevent recently eloped users getting back in. Bans will now check IPs to see if they're also banned and reject players that have an active ban in place. Other punishments are not affected by this. Additional information in the panel now works. Admins now have the ability to go straight to a players steam communtiy page
Got to be a little careful with that one. You could pick up quite a few false positives from the perspective of people sharing home connections, Uni's and other public places as well as anyone who uses a proxy.
That's why I don't permaban the account for being an alt, and instead just lock them out for the duration. Exceptions can be made as the system does allow for it.