[FIXED] S5 Item Fixes

Discussion in 'Suggestions / Bugs' started by Kaiden, Dec 17, 2017.

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  1. Kaiden

    Kaiden Administrator Community Manager

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    So some items seem a bit off;

    1. Deadking Shoulders

    The shoulders middle scale is set to 1.0 instead of 0.7.

    spine 4
    -52.903 -14.601 0.634
    -2.925 -74.739 -90.424
    0.775
    1, 0.7, 1

    2. Bat Cape
    Same thing with Bat Cape, looks like middle scale is set to 1 instead of 0.7, worth checking the other 2 values as well.

    spine 4
    -67.297 17.392 -3.779
    0.745 79.092 86.925
    1
    0.9, 0.7, 1

    3. Deadking Skull
    Head seems slightly off, face sticking out the front when mine didn't have that issue. Looks like first scale is set to 1 instead of 1.1

    eyes
    -4.306 1.484 -80.129
    0.297 1.192 1.151
    1.025
    1.1, 1, 1

    4. Devil Horns
    All scales set to 1 instead of 1.1, 1.1, 1
    Head

    5. Bat Hat
    Looks slightly off skew when mine looks fine, should be:

    eyes
    2.518 3.319 -69.466
    85.718 38.809 34.365
    0.85
    1, 1.15, 1.1

    6. Knight Helmet
    Middle scale set to 1 instead of 0.9.
    Head

    7. Parasite
    Parasite is pretty far off the face, may be set to eyes instead of head? Advise if needs doing for eyes instead.

    head
    -73.985 -21.476 0.771
    -2.925 -74.739 -90.424
    1
    1, 0.8, 1
     

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    Last edited: Dec 22, 2017
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  2. Killermon

    Killermon Hammer time!

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    The data is missing as a workaround - adding the extra scaling parameters breaks the models. This is due to a behavioural difference in my equip system vs PAC. I need to have a think about whether to change the behaviour or not as it will break other items.
     
  3. Kaiden

    Kaiden Administrator Community Manager

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    Teddi provided updated txt file to hopefully resolve for mean time.
     
  4. Killermon

    Killermon Hammer time!

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    Adding the VMatrix Scale parameters will break them more, I thought Teddi omitted them as a workaround, although that itself was a bug with the equip tool. it's best to leave them as they are for now.
     
  5. Killermon

    Killermon Hammer time!

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    Should be resolved; highlight any items that still seem to be wrong.
     
  6. Kaiden

    Kaiden Administrator Community Manager

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    Killermon has kindly updated items, most notable changes are cape and shoulders are now scaled better (and Parasite is no longer floating), thanks!

    EDIT: beat me to it.
     
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