[NOT A BUG] Some Various Bugs

Discussion in 'Suggestions / Bugs' started by Sleepydragn1, Apr 28, 2013.

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  1. Sleepydragn1

    Sleepydragn1 Serious Business Since 08

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    First off, I get a lua error that seems to trigger some of the time when I get in close proximity to the edges of the map.

    Code:
    [ERROR] gamemodes/roleplay/gamemode/client/modules/cl_housing.lua:11: Tried to use a NULL entity!
      1. GetClass - [C]:-1
       2. IsDoor - gamemodes/roleplay/gamemode/client/modules/cl_housing.lua:11
        3. v - gamemodes/roleplay/gamemode/client/modules/cl_housing.lua:28
         4. unknown - lua/includes/modules/hook.lua:82
    Secondly, here's a few errors within the map (prepare for oversized images):

    [​IMG]

    Nodraw'd geometry where it shouldn't be nodraw'd. Appears within every #0 room in the slum apartments on any given floor, although from what I've seen it doesn't appear in any of the other apartment rooms within the building.

    [​IMG]

    To me, this looks like it's an error with the texture itself and not the map geometry/implementation of the texture, but it's something to keep in mind.

    [​IMG]

    Graffiti within the Police Station which I doubt is of purposeful design.
     
  2. Killermon

    Killermon Hammer time!

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    1)
    That's a lua error from the unfinished housing code so bugs like that are expected until housing is fully implemented.

    2)
    I thought I fixed them all - I'll go and repaint that.

    3)
    That's causing by the way source draws translucent textures on prop geometry. I want to re-do those balcony's at one point as they're quite poor.

    4)
    Will fix the next release - there are one oe two others leaking through as well.
     
  3. Killermon

    Killermon Hammer time!

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    1) Whitefang has fixed that with a null check
    2) Now fixed
    3) Will be fixed when the balconies are re-built. Not high priority at the moment
    4) Also fixed
     
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