Seeing as most of these are actually live, I figured I'd post and list them. Anonymous admin announcing added for Admins. "/@" With your message will broadcast it to the entire server (Admins can see who said it in their console) Fixed the platinum menu spamming errors, and the model image not working. Recoded the server portal slightly. Added error handling if no songs are available. Added ability to disable / enable jukebox on a per-server basis. Added BB.DMsg. Toggleable debugging messages. Added local function RInclude. To be used with the resource system. Added the ability to disable forum loading (bb_forumsenabled) Added a notification to be logged when the server shuts down / changes level Mysql connections are terminated on shutdown Jukebox / Bans will now correctly load after the server has established database connections. Fixed the "Your song has been requested" spam with /dj \ /req Now sets the timeout limit (sv_timeout, 15 seconds) Fixed a bug when awarding / trading cubes that if a player was platinum, they would recieve an additional 60% cubes. Fixed /trade being able to use minus amounts, and take cubes from other players Removed a /trade developer command Roll the dice is now in game! Type /rtd to test your luck (can only be done once per 12 hours) Changed RTD Logic slightly Removed ply.DataLoaded (depricated) Removed the datastream cube effect. People in the steam group now get 10% extra cubes from any source (apart from trading / awarding). This also stacks with platinum to give 70% extra cubes. Removed trails being attached when the player initially spawns. Optimized and updated the Account Link page Added a button on the Account Link which enables you to create a forum account in-game. Customize area now shows your forum account name Customize area now shows your account type (plat, etc) Customize area now shows your steamID Customize area now shows your total time played Removed debugging from the trade system Changed the max cube award amount to 1000000. Created a ent modifying system where ents without an alias can be modified (eg, filtering and cleaning up specific entities, or moving lazers in a specific radius). Also: [youtubehd]HcOjpG27LEQ[/youtubehd]