Update 24

Discussion in 'Deathrun' started by Teddi, Aug 23, 2010.

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  1. Teddi

    Teddi Well-Known Member Bear

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    Bunches of fies more than anything, but including some new maps.

    • Fixed Death earning the same as runners.
    • Area behind the house on deathrun_southpark__rfix now teleports you out.
    • Secret area next to first trap will now kill the user should they attempt to enter it.
    • Attempting to bypass the second glasses trap will now kill the user should they attempt to try.
    • A killarea has been added in on the fan in deathrun_labrats.
    • Gravestones will no longer remain in dr_clannv_pharaoh_b2.
    • Death are now immune to all crush damage.
    • Platinum have had their jump height increased by ten units (245 units in total now).
    • Fixed bug when spectating a player in water where water effects would be trippy.
    • Users cannot rejoin and respawn within the round timer anymore. They are now forced to wait until the next round.
    • Fixed the area system spewing out errors when no custom areas were defined on the map.
    • Deathrun_devfire_v4 has been added.
    • Deathrun_ennui_v2 has been added.
    • Deathrun_prison_break has been added.
    • deathrun_ale-tech_v1 has been added.
     
  2. Whitefang

    Whitefang ( ͡° ͜ʖ ͡°)

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    It's still missing something.
     
  3. Kaiden

    Kaiden Administrator Community Manager

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    Guessing these also mean the lifts death always kill themselves on on w/e map that is? If so then awesome.
     
  4. Teddi

    Teddi Well-Known Member Bear

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    Yes.
     
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