Figured it's been a while since I had updated, so here we are. Bunches of fixes. More will be coming soon. Fixed issue regarding models panel not closing the plat menu. Fixed issue regarding trails panel not closing the plat menu. Trail image + colour is now back Trail buttons have been modified to compensate for lower resolutions. You can now give cubes to other players. The condition is you cannot go lower than 12000 of your own total cubes. Auras have been fixed and now work correctly. Love Aura has been added. Fixed the demonic aura being marked as a hat. (whoops) Fixed Pulsing Body Aura being white Fixed Solild Body Aura being white Hats are now only saved when a player buys a hat. Hats now remain on the player when the player dies. Snowman hat has been extended outwards a bit. Fixed bug where multiple hats could stack (I think). Viking hat has been added. It costs 100000 cubes. Rubber glove hat has been added. It costs 100000 cubes. Aviator sunglasses have been added. They cost 50000 cubes. Admin message no longer appears for admins that have connected. Added error checking to see if a players cubes even exists (Durp, should have done this a long time ago) Custom Player models are no longer precached. This should reduce loading times significantly. Removed the save handle system. If something needs to be saved, it can be saved when it needs to be. Fixed a nil error occuring when the player disconnected. Trails are now not downloaded for BBuild. Added resource.Dir( path ) (Allows adding of a directory via a function) Alienswarm playermodels have been added. Added a check for whenever trying to remove a players cubes Added cube trading. To use it, type /trade in game Added cube awarding for admins. To use it, type /award in game. All transactions (Awarding / Trading) are all stored in a database that will be available for anyone to view. Anyone caught attempting to cheat / abuse the system will be banned from awarding / trading / banned altogether.