It's pretty much what Cpf said, ie going back through it and having the tedious task of patching it up. In the end, we usually have at least 6 players on, therefore what's the point?
Not at night, near 1 or 2 in the morning we sometimes have 2-3, but there has only ever been one time when I was on and nobody else was.
Code: if (#player.GetAll() == 3) then player.GetAll()[math.random(1,#player.GetAll())]:SetTeam(2) return true end