How large is the packet from the player to the server?

Discussion in 'General Chat' started by LavaEagle, Mar 19, 2009.

  1. LavaEagle

    LavaEagle New Member

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    Player Input > Server

    How big is that players input?
    The commands the player sends to the server.

    Code:
    :a
    cls
    echo.
    echo Ping Test
    echo.
    set /p n=Targeted I.P. Address:
    cls
    echo.
    echo The packet size you enter will be in Bytes.
    echo.
    echo 1,024 Bytes = 1 Kilobyte
    echo 1,048,576 Bytes = 1 Megabyte
    echo.
    set /p m=Size of packet:
    ping %n% -l %m% -t
    goto a
    
    So something like this could tell me if a server ping.
     
  2. Kaiden

    Kaiden Administrator Community Manager

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    14 terabytes.

    (dunno)
     
  3. cpf

    cpf <s>Heckler</s>

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    Wuuuuut, explain moar.
     
  4. Whitefang

    Whitefang ( ͡° ͜ʖ ͡°)

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    I think he means total size of all clientside files?
     
  5. Advantage

    Advantage Some Old Guy

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    he means , the data that you send aross to the server in packets , how big is it
     
  6. Whitefang

    Whitefang ( ͡° ͜ʖ ͡°)

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    Durrp, who could be arsed to find that out.
     
  7. Teddi

    Teddi Well-Known Member Bear

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    Why would you bother finding it out is a better question.
     
  8. LavaEagle

    LavaEagle New Member

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    It was just a question, I got into a huge argument about how big that packet is with a kid today and I was just wondering if you would know.

    Player Input > Server

    How big is that players input?
     
  9. Teddi

    Teddi Well-Known Member Bear

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    Player input is little, as they're the client. All the client does is report where the player is etc. Here's an example

    Client connects. Says hai. Servers says hai, who r u. Ban system says if the guy is cool or not. He's let into the server. Now, the client is reporting back to the server constantly in terms of position and the direction you want to move it. Now. It's up to the server whether you can move there. And stuff like player health is controlled via by the server, so in reality, player packets are tiny. It's basically just listening from the server, and sending only minute data.
     
  10. LavaEagle

    LavaEagle New Member

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    Ahh I see that would be tiny thank you for helpin me there
     
  11. The Jerry

    The Jerry Active Member

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    If someone actually got in an argument on teh Server about THAT?

    Then PFFFFFFFFFFFFFFTFFFFFFFFFFFFFFFFFFFPTFFFFFFFFFFFFFFFFFFTPSHHHHHHHHHHHHHHHHHTFFFFFFFFFFFFFFFFFP!!!

    AMIRITE?
     
  12. LavaEagle

    LavaEagle New Member

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    Wait, look first post
     
  13. Teddi

    Teddi Well-Known Member Bear

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    Your server ping is based upon distance, not what you send.

    ---------- Post added at 03:11 PM ---------- Previous post was at 03:11 PM ----------

    and / any hiccups your isp has.
     
  14. cpf

    cpf <s>Heckler</s>

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    And you'd need to ask garry/valve how much actual data is sent back and forth.