Some fun fixes, especially for the bad range limit. Added random message system Fixed shared resources not being included clientside Added phys range limiter (was added in a minor update, not mentioned) Fixed phys range limited This is the last update I'll be doing on stranded for now unless something is seriously gamebreaking. I'm starting work on RP09 again, I'll be applying some things I've utillized in stranded for it and Cpf is also upgrading the common core, so overall we'll be having a nice shiny system again.
Can't wait for RP09, but I certainly hope that DR and Stranded don't go under when you finish it. What's the random message system?
DR should be ready by today or tomorrow also, so that's two things. Then RP09, at least for me = 100%