Updated the syncmeter system to have 3 methods of calculating your sync. Mode 1 (unchecked in settings, default) will consider it a positive thing if you hold A or D while going straight. Mode 2 (checked in settings) will ignore you holding A or D while going straight. Mode 3 (bb_surf_sync_scoremode 2 in console) will actively penalise you for holding A or D while going straight Added surf_quark_css. A special thanks to the creator for updating this correcting a texture issue! (easy) Added surf_ivory (easy) Added surf_beyer2 (hard) Added surf_misc (hard) Added some additional bonus zones to maps. Added some bhop zones to maps. For the syncmeter, to explain - Technically when you're airstrafing / in the air as a whole; there is no negative effect on you holding A or D as long as you're not turning at all. However some syncmeter systems will penalise this regardless as you're never (in theory) supposed to hold A or D if you're in the air without airstrafing. This gives you choices on how you prefer to review your playstyle - assuming you want to at all.